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[WIP][L4D2] Campaign - Wheel of Misfortune- 1st map beta
[WIP][L4D2] Campaign - Wheel of Misfortune- 1st map beta
by -Jozin- » 17 Jul 2009 13:26
First map beta has been released!
DOWNLOAD LINK:http://l4dmaps.com/details.php?file=3624 or http://www.fpsbanana.com/maps/122564
Remember that you need to download L4D2 addon support first before playing!
Hello!
"Wheel of Misfortune" is my new L4D (From now on L4D2) campaign set up in the city, Survivors start on the mall rooftop and finish campaign in funfair finale.
Chapters:
1)The Mall:
Survivors start on mall rooftop, get armed up and go down to the mall parking and get in the alley leading into offices. After leaving offices survivors get back to the alley leading into sewers. This map contains dynamic pathing when you leave street and get into alley. This map will be playable in scavenge mode.
2)
2nd map starts in sewer, Survivors fastly find surface access. They get up on very long street with lots of barricades and rubble leading into Hotel. Survivors get in elevator and ride on last floor where panic event starts. I wanted to make it something like "gaunlet" panic event so the best option for Survivors would be rather rushing than camping but I'll see if it success
.
3-4):
None information yet.
5)Funfair finale:
After finishing 4th map, Survivors finds themselves in funfair near coast line which was made into military evacuation zone.
Screenshots:
New screenshots from 1st map:



Older screenshots:







Outdated screenshots from 2nd map in VERY early progress. I'll post new ones soon:






I'm open for your opinions and ideas
DOWNLOAD LINK:http://l4dmaps.com/details.php?file=3624 or http://www.fpsbanana.com/maps/122564
Remember that you need to download L4D2 addon support first before playing!
Hello!
"Wheel of Misfortune" is my new L4D (From now on L4D2) campaign set up in the city, Survivors start on the mall rooftop and finish campaign in funfair finale.
Chapters:
1)The Mall:
Survivors start on mall rooftop, get armed up and go down to the mall parking and get in the alley leading into offices. After leaving offices survivors get back to the alley leading into sewers. This map contains dynamic pathing when you leave street and get into alley. This map will be playable in scavenge mode.
2)
2nd map starts in sewer, Survivors fastly find surface access. They get up on very long street with lots of barricades and rubble leading into Hotel. Survivors get in elevator and ride on last floor where panic event starts. I wanted to make it something like "gaunlet" panic event so the best option for Survivors would be rather rushing than camping but I'll see if it success
.3-4):
None information yet.
5)Funfair finale:
After finishing 4th map, Survivors finds themselves in funfair near coast line which was made into military evacuation zone.
Screenshots:
New screenshots from 1st map:



Older screenshots:







Outdated screenshots from 2nd map in VERY early progress. I'll post new ones soon:






I'm open for your opinions and ideas

Last edited by -Jozin- on 09 Jan 2010 15:14, edited 20 times in total.
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-Jozin- - L4DMods Newbie

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Re: [WIP] Campaign - Wheel of Misfortune
by StephanBotha » 17 Jul 2009 14:29
Wherever do you find the time to make these awesome maps Jozin! Great work so far man, really great work. Looking forward to a playable beta.

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StephanBotha - Administrator

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Re: [WIP] Campaign - Wheel of Misfortune
by Sabel » 17 Jul 2009 17:37
I like it, looking very promising. 

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Sabel - Boomer

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Re: [WIP] Campaign - Wheel of Misfortune
by Bax0ne » 17 Jul 2009 21:51
Wow stunning. This must of taken for ever. Can't wait to get my hands on your campaign.
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Re: [WIP] Campaign - Wheel of Misfortune
by StephanBotha » 30 Jul 2009 17:44
Very nice looking. Really top-notch quality mate. You have a beta ETA?

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StephanBotha - Administrator

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Re: [WIP] Campaign - Wheel of Misfortune
by -Jozin- » 01 Aug 2009 13:44
StephanBotha wrote:Very nice looking. Really top-notch quality mate. You have a beta ETA?
I haven't planned realease date yet, becouse theres long way before I finish 2nd map. Anyways I can say that neareast realease will be avaible for download at least after 2 weeks becouse I'm going on holidays
.
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-Jozin- - L4DMods Newbie

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Re: [WIP] Campaign - Wheel of Misfortune
by StephanBotha » 01 Aug 2009 13:57
Ah ok. Well enjoy your holidays and please do keep us updated!

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StephanBotha - Administrator

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Re: [WIP] Campaign - Wheel of Misfortune
by Dr.Suttles » 01 Aug 2009 15:49
Looks great mate! Keep up the good work, I need more map news. I have over 40 maps. So please keep feeding me. 

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Dr.Suttles - Hunter

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Re: [WIP] Campaign - Wheel of Misfortune
by The_One_Avenger » 01 Aug 2009 16:11
O M G W O W. Can't wait for this!

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The_One_Avenger - The Witch

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Re: [WIP] Campaign - Wheel of Misfortune
by -Jozin- » 03 Aug 2009 17:06
Youtube gameplay footage from this map

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-Jozin- - L4DMods Newbie

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Re: [WIP] Campaign - Wheel of Misfortune
by Final Prodigy » 03 Aug 2009 19:03
looks very good man good work liking the gameplay video. looking forward for the release.
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Final Prodigy - Hunter

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Re: [WIP] Campaign - Wheel of Misfortune
by DEFme » 13 Aug 2009 02:43
this looks amazing, jozin. seems to have a great flow to it, as displayed in the gameplay footage. the environment looks seriously detailed.
one of my favorite aspects of the map are the nicely lit, small table lamps that you strategically placed to light the way around. really nice work. can't wait to see more!
btw, i really enjoyed your survival map, Dead Zone.
one of my favorite aspects of the map are the nicely lit, small table lamps that you strategically placed to light the way around. really nice work. can't wait to see more!
btw, i really enjoyed your survival map, Dead Zone.
Re: [WIP] Campaign - Wheel of Misfortune
by -Jozin- » 23 Aug 2009 09:03
Added campaign poster and some information about 2nd map.
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-Jozin- - L4DMods Newbie

- Posts: 9
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- Steam ID: jozin
Re: [WIP] Campaign - Wheel of Misfortune
by Daworm » 23 Aug 2009 21:14
Looking quite good there! Be glad when my skills get to the point of making a campaign 
I'm still working on a simple survival map *sigh*

I'm still working on a simple survival map *sigh*
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Daworm - Smoker

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Re: [WIP] Campaign - Wheel of Misfortune
by -Jozin- » 02 Oct 2009 13:38
Added first screenshots from 2nd map.
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-Jozin- - L4DMods Newbie

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Re: [WIP] Campaign - Wheel of Misfortune
by DEFme » 06 Oct 2009 23:14
Awesome, Jozin.
Glad to you're still plugging away at this campaign. New screens from the second map look pro.
Glad to you're still plugging away at this campaign. New screens from the second map look pro.
Re: [WIP] Campaign - Wheel of Misfortune
by -Jozin- » 07 Dec 2009 17:06
Finally some small update... campaign is beeing ported to L4D2 now.
Here's new gameplay video:
Here's new gameplay video:
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-Jozin- - L4DMods Newbie

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Re: [WIP][L4D2] Campaign - Wheel of Misfortune
by FuZZy » 07 Dec 2009 18:32
do you get to spin the wheel of fortune at the end to start the final XD
I'm Awesome.


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FuZZy - Boomer

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Re: [RELEASE][L4D2] Campaign - Wheel of Misfortune- 1st map beta
by -Jozin- » 09 Jan 2010 11:45
First map BETA has been released! Here's download link: http://l4dmaps.com/details.php?file=3624. Have fun and remember to give me some feedback/bug reports
.
.
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-Jozin- - L4DMods Newbie

- Posts: 9
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- Steam ID: jozin
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